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path: root/engine/Components/TextureManager.go
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Diffstat (limited to 'engine/Components/TextureManager.go')
-rw-r--r--engine/Components/TextureManager.go3
1 files changed, 1 insertions, 2 deletions
diff --git a/engine/Components/TextureManager.go b/engine/Components/TextureManager.go
index 27449b1..eac1898 100644
--- a/engine/Components/TextureManager.go
+++ b/engine/Components/TextureManager.go
@@ -7,7 +7,6 @@ import (
rl "github.com/gen2brain/raylib-go/raylib"
)
-
type TextrueManager struct {
Textures []*rl.Texture2D
NameToId map[string]uint64
@@ -48,7 +47,7 @@ func (base *TextrueManager) GetTextureByName(textureName string) (*rl.Texture2D,
func (base *TextrueManager) String() string {
var outp, jsonErr = json.Marshal(base)
if jsonErr != nil {
- return fmt.Sprintf("Failed to parse settings: %s", jsonErr.Error())
+ return fmt.Sprintf("Failed to parse texture manager: %s", jsonErr.Error())
}
return string(outp)
}