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2026-03-26small main.go refactorphyscik
2026-03-24More package concern separationphyscik
2026-03-24Moved assets to a 'core' packagephyscik
2026-03-23Recursive UI elements supportphyscik
2026-03-23Image UI element basicsphyscik
2026-03-20Object target scale propertyphyscik
2026-03-20Makefile updatephyscik
2026-02-08Menu reloadingPhyscik
2026-02-08Menu v1Physcik
2026-02-07Dynamic menusPhyscik
2026-02-06Small naming refactor + void weight fixPhyscik
2026-02-06Menu description pt. 1Physcik
2026-02-02New menu system migrationPhyscik
2026-02-02Flex columnPhyscik
2026-02-02Label text centeringPhyscik
2026-02-02Span system rework pt 1Physcik
2026-02-01UI buttonPhyscik
2026-01-30Text formationPhyscik
2026-01-29GUI layout initPhyscik
2026-01-29Dynamic objects overlayPhyscik
2026-01-27Sprites layeringPhyscik
2026-01-26test commitPhyscik
2026-01-26Non-blocking movementPhyscik
2026-01-26Movement fixPhyscik
2026-01-26README package structure updatePhyscik
2026-01-26Collider registrtyPhyscik
2026-01-25Object scene registryPhyscik
2026-01-24Dynamic object loadingPhyscik
2026-01-23Package dir rebasePhyscik
2026-01-23Player texture offsetPhyscik
2026-01-23CollidersPhyscik
2026-01-12Character creation startPhyscik
2026-01-11World renderingPhyscik
2026-01-10texturs hanlding diffPhyscik
2026-01-10World storage system changePhyscik
2026-01-09Packages pt. 2Physcik
2026-01-08Package startPhyscik
2026-01-07Build system + world gen settingsPhyscik
2026-01-07build system upgradesPhyscik
2026-01-06Project initPhyscik
2026-01-04Initial commitPhysick