From 45b7d0ce612921729d925a7111e4d1aeba3ef849 Mon Sep 17 00:00:00 2001 From: Physcik Date: Thu, 29 Jan 2026 21:48:23 +0500 Subject: GUI layout init --- engine/Components/Player.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engine/Components/Player.go') diff --git a/engine/Components/Player.go b/engine/Components/Player.go index fe8c5ef..ba92a16 100644 --- a/engine/Components/Player.go +++ b/engine/Components/Player.go @@ -22,7 +22,7 @@ type Player struct { Collider coreobjects.Collider } -func (base *Player) Init(manager coreobjects.SceneManager) { +func (base *Player) Init(manager *coreobjects.SceneManager) { if err := base.setParentScene(manager); err != nil { panic(err.Error()) } @@ -34,7 +34,7 @@ func (base *Player) Init(manager coreobjects.SceneManager) { } // Tries to set a parent scene as a world and returns an error if failed -func (base *Player) setParentScene(manager coreobjects.SceneManager) error { +func (base *Player) setParentScene(manager *coreobjects.SceneManager) error { var baseScene, ok = manager.SelectedScene.(*World) if !ok { return fmt.Errorf( "Failed to create a player instance: the base scene is not a playable world (assertion failed)") -- cgit v1.3