package main import ( "log" components "github.com/DegustatorPonos/RuinesOfRafdolon/Components" coreobjects "github.com/DegustatorPonos/RuinesOfRafdolon/CoreObjects" dynamic "github.com/DegustatorPonos/RuinesOfRafdolon/Dynamic" render "github.com/DegustatorPonos/RuinesOfRafdolon/Render" settings "github.com/DegustatorPonos/RuinesOfRafdolon/Settings" ) func main() { settings.ReadSettings() components.InitManager() dynamic.Init() render.InitWindow() defer render.DeinitWindow() // TEMPORARY SECTION for _, v := range dynamic.Manager.AvaliablePackages { // log.Printf("%s: %s", k, &v) v.LoadTextures() v.LoadObjects() v.LoadWorlds() } log.Printf("Resource manager: %s", &components.Resources) // var field = descriptor.GenerateMap() var manager = coreobjects.InitSceneManager() render.StartLoop(manager, components.Resources.Worlds["MainWorld"]) }