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-rw-r--r--src/scenes/puzzleScene.c35
-rw-r--r--src/tests/runner.c14
-rw-r--r--src/tests/test.h3
-rw-r--r--src/tests/ui_elements.c35
-rw-r--r--src/ui_elements/UI.c8
-rw-r--r--src/ui_elements/UI.h5
6 files changed, 94 insertions, 6 deletions
diff --git a/src/scenes/puzzleScene.c b/src/scenes/puzzleScene.c
index 52652fe..1b11327 100644
--- a/src/scenes/puzzleScene.c
+++ b/src/scenes/puzzleScene.c
@@ -16,6 +16,8 @@ typedef struct {
// Miliseconds elapsed
float time_acc;
float blackout_state;
+ // Set when the solution is submitted. Defines whether the puzzle was solved when the scene is reinvoked
+ enum PUZZLE_TEST_RESULT result;
PopUpState state;
} puzzleSceneData;
@@ -39,19 +41,26 @@ void DrawControls(Scene *self, Rectangle rect) {
.height = rect.height - BORDER * 4,
};
- int acc = panel.width - panel.height + BORDER * 4;
+ int acc = panel.width + BORDER * 4;
if (data->submitButton != NULL) {
+ acc -= (panel.height + PADDING);
Rectangle submit_trg = {
.x = acc,
.y = panel.y,
.width = panel.height,
.height = panel.height,
};
- // Hacky. Should find a way to update in update()
DrawButton(data->submitButton, &submit_trg);
- acc -= (panel.height + PADDING);
}
+
+ // Drawing a remaining time
+ char timer_buf[32];
+ PrintTime(timer_buf, data->distraction_timer);
+ Vector2 timer_size = MeasureTextEx(*GetMainFont(), timer_buf, panel.height, 1);
+ acc -= (timer_size.x) + PADDING;
+ // DrawRectangle(acc, panel.y, timer_size.x, timer_size.y, COLORSCHEME_GREEN);
+ DrawTextEx(*GetMainFont(), timer_buf, (Vector2) { .x = acc, .y = panel.y + 2 }, panel.height, 1, COLORSCHEME_BROWN);
}
Rectangle GetBodyRect() {
@@ -65,6 +74,16 @@ Rectangle GetBodyRect() {
return outp;
}
+void reopenPuzzleScene(void *self, PopUpState PreviousSceneState) {
+ if (self == NULL) return;
+ puzzleSceneData *data = ((Scene *)self)->data;
+ if (data == NULL) return;
+ if (data->result == RESULT_OK) {
+ TraceLog(LOG_INFO, "YIPPEE!!! (puzzle accepted)");
+ DeleteSceneFromStack();
+ }
+}
+
bool drawPuzzleScene(void *self) {
puzzleSceneData *data = ((Scene *)self)->data;
DrawBackground();
@@ -110,11 +129,17 @@ bool drawPuzzleScene(void *self) {
void SubmitPuzzle(Scene *self) {
puzzleSceneData *data = ((Scene *)self)->data;
+ if (data == NULL) {
+ TraceLog(LOG_ERROR, "Failed to submit a puzzle: the data is NULL");
+ return;
+ }
char *script = GetText(data->EditorInfo);
SubmitionResult *res = SubmitSolution(data->PuzzlePtr, script);
- if (res != NULL)
+ if (res != NULL) {
+ data->result = res->result;
AddScene(CreateResultView(res));
+ }
}
void AddTime(Scene *self, size_t additionalTime) {
@@ -178,7 +203,7 @@ Scene *CreatePuzzleScene(Puzzle *puzzle) {
outp->Deint = deinitPuzzleScene;
outp->IsTransparent = false;
- outp->Reopen = NULL;
+ outp->Reopen = reopenPuzzleScene;
outp->GetCurrentState = NULL;
puzzleSceneData *data = malloc(sizeof(puzzleSceneData));
diff --git a/src/tests/runner.c b/src/tests/runner.c
index bdc4031..58861da 100644
--- a/src/tests/runner.c
+++ b/src/tests/runner.c
@@ -1,10 +1,13 @@
#include "test.h"
#include <stdio.h>
+#include <stdarg.h>
+#include <string.h>
const UnitTest TESTS[] = {
(UnitTest) { .Name = "Arena out of mem", .Function = ArenaOutOfMemory },
(UnitTest) { .Name = "Arena allocation", .Function = ArenaAllocation },
- (UnitTest) { .Name = "Test difficulty calculation", .Function = difficultyCalculator},
+ (UnitTest) { .Name = "Test difficulty calculation", .Function = difficultyCalculator },
+ (UnitTest) { .Name = "Timer display", .Function = timerPrintDisplay },
};
void SetGreenColor() {
@@ -36,3 +39,12 @@ int main(void) {
ResetColor();
return 0;
}
+
+char *reportError(const char *format, ...) {
+ char outp[16656];
+ va_list argptr;
+ va_start(argptr, format);
+ vsprintf(outp, format, argptr);
+ va_end(argptr);
+ return strdup(outp);
+}
diff --git a/src/tests/test.h b/src/tests/test.h
index 5994ecb..456c9e2 100644
--- a/src/tests/test.h
+++ b/src/tests/test.h
@@ -8,10 +8,13 @@ typedef struct {
char *(*Function)();
} UnitTest;
+char *reportError(const char *format, ...);
+
// ========== TESTS ==========
char *ArenaAllocation();
char *ArenaOutOfMemory();
char *difficultyCalculator();
+char *timerPrintDisplay();
#endif // TESTS_H
diff --git a/src/tests/ui_elements.c b/src/tests/ui_elements.c
new file mode 100644
index 0000000..a13492d
--- /dev/null
+++ b/src/tests/ui_elements.c
@@ -0,0 +1,35 @@
+#include "../ui_elements/UI.h"
+#include "test.h"
+#include <stddef.h>
+#include <string.h>
+#include <stdio.h>
+
+char *timerPrintDisplay() {
+ char buf[16];
+
+ size_t time = 0;
+ PrintTime(buf, time);
+ if (strcmp(buf, "00:00")) return reportError("The 00:00 test failed: got: '%s'", buf);
+
+ time = 3;
+ PrintTime(buf, time);
+ if (strcmp(buf, "00:03")) return reportError("The 00:03 test failed: got: '%s'", buf);
+
+ time = 30;
+ PrintTime(buf, time);
+ if (strcmp(buf, "00:30")) return reportError("The 00:30 test failed: got: '%s'", buf);
+
+ time = 60;
+ PrintTime(buf, time);
+ if (strcmp(buf, "01:00")) return reportError("The 01:00 test failed: got: '%s'", buf);
+
+ time = 63;
+ PrintTime(buf, time);
+ if (strcmp(buf, "01:03")) return reportError("The 01:03 test failed: got: '%s'", buf);
+
+ time = 60 * 100;
+ PrintTime(buf, time);
+ if (strcmp(buf, "100:00")) return reportError("The 100:00 test failed: got: '%s'", buf);
+
+ return NULL;
+}
diff --git a/src/ui_elements/UI.c b/src/ui_elements/UI.c
index ea3463a..f9b7527 100644
--- a/src/ui_elements/UI.c
+++ b/src/ui_elements/UI.c
@@ -139,6 +139,7 @@ void GetPanesSplit(Rectangle *pane1, Rectangle *pane2, Rectangle body, float pro
pane2->width = (body.width - PADDING) * (1 - proportion_h);
}
+// !! Not used anywhere at this moment
void DrawPageView(int y, unsigned int pages, unsigned int current_page) {
if (pages == 0) return;
float width = 2 * PAGE_DOTS_PADDING
@@ -168,3 +169,10 @@ void DrawPageView(int y, unsigned int pages, unsigned int current_page) {
x_pos += PAGE_DOTS_SPACING + PAGE_DOTS_RADIUS * 2;
}
}
+
+void PrintTime(char *trg, size_t seconds) {
+ if (trg == NULL) return;
+ size_t disp_minutes = seconds / 60;
+ size_t disp_seconds = seconds % 60;
+ sprintf(trg, "%02zu:%02zu", disp_minutes, disp_seconds);
+}
diff --git a/src/ui_elements/UI.h b/src/ui_elements/UI.h
index e48804e..356c2f4 100644
--- a/src/ui_elements/UI.h
+++ b/src/ui_elements/UI.h
@@ -50,6 +50,7 @@ static const int PAGE_DOTS_RADIUS = 3;
static const char PAGE_DOTS_TRANSPARENCY = (char)192;
/// Draws the little dots that represent the page you are on
+// !! Not used anywhere at this moment
void DrawPageView(int y, unsigned int pages, unsigned int current_page);
// ========== TEXT EDITOR ==========
@@ -104,4 +105,8 @@ void FreeTextArea(TextArea *ta);
/// and vertical orientation
void GetPanesSplit(Rectangle *pane1, Rectangle *pane2, Rectangle body, float proportion_h, float proportion_v);
+/// Prints the time in the format MM:SS to the trg.
+/// It is expected that size of outp buffer is at least 16 bytes
+void PrintTime(char *trg, size_t seconds);
+
#endif // UI_ELEMENTS_H