#include #include #include "scenes/scenes.h" enum SCENE current_scene = MAIN_MENU; int main(void) { printf("Hello, world!\n"); InitWindow(800, 600, "Programming game"); SetTargetFPS(60); while (!WindowShouldClose()) { BeginDrawing(); UpdateScene(current_scene); DrawScene(current_scene); EndDrawing(); } CloseWindow(); return 0; }