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-rw-r--r--backend/src/API/WeaponsAPI.zig23
-rw-r--r--backend/src/Database/Connection.zig4
-rw-r--r--backend/src/Database/RangedWeaponsAccessLayer.zig15
-rw-r--r--backend/src/Models/RangedWeapon.zig20
4 files changed, 49 insertions, 13 deletions
diff --git a/backend/src/API/WeaponsAPI.zig b/backend/src/API/WeaponsAPI.zig
index 6c24721..d095944 100644
--- a/backend/src/API/WeaponsAPI.zig
+++ b/backend/src/API/WeaponsAPI.zig
@@ -6,8 +6,8 @@ const db = @import("../Database/Connection.zig");
pub fn RegisterEndpoints(router: *httpz.Router(void, *const fn (*httpz.request.Request, *httpz.response.Response) anyerror!void)) void {
router.get("/weapons", testEndpoint, .{});
router.post("/weapons/ranged", newRangedWeapon, .{});
+ router.get("/weapons/ranged/:id", getRangedWeaponById, .{});
router.get("/weapons/ranged", getAllRangedWeapons, .{});
- // router.get("/weapons/ranged/:id", getAllRangedWeapons, .{});
}
fn testEndpoint(_: *httpz.Request, res: *httpz.Response) !void {
@@ -31,13 +31,9 @@ fn testEndpoint(_: *httpz.Request, res: *httpz.Response) !void {
try res.json(testType, .{});
}
-fn getAllRangedWeapons(_: *httpz.Request, res: *httpz.Response) !void {
- var gpa = std.heap.GeneralPurposeAllocator(.{}){};
- const allocator = gpa.allocator();
- defer _ = gpa.deinit();
-
- var found = try db.RangedWeapons.GetAll(allocator);
- defer found.deinit(allocator);
+fn getAllRangedWeapons(req: *httpz.Request, res: *httpz.Response) !void {
+ var found = try db.RangedWeapons.GetAll(req.arena);
+ defer found.deinit(req.arena);
try res.json(found.items, .{});
}
@@ -48,7 +44,16 @@ fn getRangedWeaponById(req: *httpz.Request, res: *httpz.Response) !void {
return;
};
- _ = id;
+ const found = db.RangedWeapons.GetByDisplayName(req.arena, id) catch |err| {
+ // Empty result handling
+ if (err == db.ResultErrors.NotFound) {
+ res.status = 204;
+ return;
+ }
+ return err;
+ };
+
+ try res.json(found, .{});
}
fn newRangedWeapon(req: *httpz.Request, res: *httpz.Response) !void {
diff --git a/backend/src/Database/Connection.zig b/backend/src/Database/Connection.zig
index 736c4e6..623165f 100644
--- a/backend/src/Database/Connection.zig
+++ b/backend/src/Database/Connection.zig
@@ -2,6 +2,10 @@ const std = @import("std");
const pg = @import("pg");
const dotenv = @import("dotenv");
+pub const ResultErrors = error {
+ NotFound,
+};
+
pub var pool: *pg.Pool = undefined;
pub fn Connect(alloc: std.mem.Allocator) !void {
diff --git a/backend/src/Database/RangedWeaponsAccessLayer.zig b/backend/src/Database/RangedWeaponsAccessLayer.zig
index ed35064..ca41197 100644
--- a/backend/src/Database/RangedWeaponsAccessLayer.zig
+++ b/backend/src/Database/RangedWeaponsAccessLayer.zig
@@ -13,12 +13,19 @@ pub fn GetAll(alloc: std.mem.Allocator) !std.ArrayList(model.RangedWeaponType) {
var outp: std.ArrayList(model.RangedWeaponType) = .empty;
while (try result.next()) |row| {
- const newRW = try model.RangedWeaponType.Map(&row);
+ const newRW = try model.RangedWeaponType.MapWithAlloc(alloc, &row);
try outp.append(alloc, newRW);
}
return outp;
}
-// pub fn GetByDisplayName(alloc: std.mem.Allocator, displayName: []const u8) !model.RangedWeaponType {
- // const query = "SELECT * FROM RangedWeapons WHERE Id = ";
-// }
+pub fn GetByDisplayName(allocator: std.mem.Allocator, displayName: []const u8) !model.RangedWeaponType {
+ const query = "SELECT * FROM RangedWeapons WHERE Id = $1";
+ var row = try conn.pool.row(query, .{displayName}) orelse {
+ return conn.ResultErrors.NotFound;
+ };
+
+ const outp = try model.RangedWeaponType.MapWithAlloc(allocator, &row.row);
+ try row.deinit();
+ return outp;
+}
diff --git a/backend/src/Models/RangedWeapon.zig b/backend/src/Models/RangedWeapon.zig
index 14884d2..3864fc5 100644
--- a/backend/src/Models/RangedWeapon.zig
+++ b/backend/src/Models/RangedWeapon.zig
@@ -55,6 +55,26 @@ pub const RangedWeaponType = struct {
};
}
+ // Parses the db row and returns the result. You are expected to use the
+ // actual DB schema and use * as a fields selector
+ pub fn MapWithAlloc(allocator: std.mem.Allocator, row: *const pg.Row) !RangedWeaponType {
+ return RangedWeaponType {
+ .Id = try allocator.dupe(u8, try row.get([]const u8, 0)),
+ .Name = try allocator.dupe(u8, try row.get([]const u8, 1)),
+ .WeaponType = try allocator.dupe(u8, try row.get([]const u8, 2)),
+ .Accuracy = try row.get(i32, 3),
+ .Concealability = try allocator.dupe(u8, try row.get([]const u8, 4)),
+ .Avaliability = try allocator.dupe(u8, try row.get([]const u8, 5)),
+ .Damage = try allocator.dupe(u8, try row.get([]const u8, 6)),
+ .Ammunition = try allocator.dupe(u8, try row.get([]const u8, 7)),
+ .NumberOfShots = @intCast(try row.get(i32, 8)),
+ .RateOfFire = @intCast(try row.get(i32, 9)),
+ .Reliability = try allocator.dupe(u8, try row.get([]const u8, 10)),
+ .CreatedAt = try row.get(i64, 11),
+ .UpdatedAt = try row.get(i64, 12),
+ };
+ }
+
};
// ==================== tests ====================