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| author | physcik <mynameisgennadiy@vk.com> | 2026-03-27 18:59:26 +0500 |
|---|---|---|
| committer | physcik <mynameisgennadiy@vk.com> | 2026-03-27 18:59:26 +0500 |
| commit | 578cb5a61f98033ad710bc9fd847c3eeae89450a (patch) | |
| tree | d12251e6ab240fa67a4289ea2e3877d505548bae /docs/Packages/Textures.md | |
| parent | ed55381e39b48d7ec98da59a922f61e6ad390f19 (diff) | |
Minimal documentation
Diffstat (limited to 'docs/Packages/Textures.md')
| -rw-r--r-- | docs/Packages/Textures.md | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/docs/Packages/Textures.md b/docs/Packages/Textures.md new file mode 100644 index 0000000..e2861a3 --- /dev/null +++ b/docs/Packages/Textures.md @@ -0,0 +1,11 @@ +# Textures + +The textures are located in the Textures directory of the package. Textures can be in any format Raylib does. +The directory should contain the `Meta.json` file with the following strcture: +``` +{ + "Avaliable": string[] +} +``` +Names of the files should be written in the array. After that you should be able to access the texture with following query: +`<package name>/<texture name (including the file extention)>` |
