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authorPhyscik <mynameisgennadiy@vk.com>2026-01-07 02:42:09 +0500
committerPhyscik <mynameisgennadiy@vk.com>2026-01-07 02:42:09 +0500
commitb2895f2e9f64cf7cc593130980747b045f6abee8 (patch)
treeb1b3862bf835050bfbab573288248de37d5a0d2e /engine/Components/World/World.go
parent284b235a8f7672090bc4f31e56d451bb21d8ee55 (diff)
Build system + world gen settings
Diffstat (limited to 'engine/Components/World/World.go')
-rw-r--r--engine/Components/World/World.go62
1 files changed, 62 insertions, 0 deletions
diff --git a/engine/Components/World/World.go b/engine/Components/World/World.go
new file mode 100644
index 0000000..47f776a
--- /dev/null
+++ b/engine/Components/World/World.go
@@ -0,0 +1,62 @@
+package world
+
+import (
+ coreobjects "github.com/DegustatorPonos/RuinesOfRafdolon/CoreObjects"
+ rl "github.com/gen2brain/raylib-go/raylib"
+)
+
+var Texture rl.Texture2D
+
+// The scene full of tiles
+type World struct {
+ TileSize rl.Vector2
+ TextureNames map[int]string
+ Textures map[int]rl.Texture2D
+ Tiles [][]Tile
+ Camera rl.Camera2D
+}
+
+func (base *World) Create(_ coreobjects.SceneManager) {
+ base.Textures = map[int]rl.Texture2D{}
+ for k, v := range base.TextureNames {
+ var image = rl.LoadImage(v)
+ base.Textures[k] = rl.LoadTextureFromImage(image)
+ rl.UnloadImage(image)
+ }
+
+ base.Camera = rl.Camera2D{}
+ base.Camera.Target = rl.Vector2 { X: 0, Y: 0 }
+ base.Camera.Offset = rl.Vector2 { X: 0, Y: 0 }
+ base.Camera.Rotation = 0
+ base.Camera.Zoom = 2
+}
+
+func (base *World) Destroy() {
+ rl.UnloadTexture(Texture)
+}
+
+func (base *World) Update() {
+ if rl.IsKeyDown(rl.KeyW) {
+ base.Camera.Target.Y -= 0.3
+ }
+ if rl.IsKeyDown(rl.KeyS) {
+ base.Camera.Target.Y += 0.3
+ }
+ if rl.IsKeyDown(rl.KeyA) {
+ base.Camera.Target.X -= 0.3
+ }
+ if rl.IsKeyDown(rl.KeyD) {
+ base.Camera.Target.X += 0.3
+ }
+}
+
+func (base *World) Draw() {
+ rl.BeginMode2D(base.Camera)
+ defer rl.EndMode2D()
+
+ for _, r := range base.Tiles {
+ for _, v := range r {
+ v.Draw()
+ }
+ }
+}