diff options
Diffstat (limited to 'engine/Dynamic/Descriptors/World.go')
| -rw-r--r-- | engine/Dynamic/Descriptors/World.go | 28 |
1 files changed, 26 insertions, 2 deletions
diff --git a/engine/Dynamic/Descriptors/World.go b/engine/Dynamic/Descriptors/World.go index c449ab0..425c3f2 100644 --- a/engine/Dynamic/Descriptors/World.go +++ b/engine/Dynamic/Descriptors/World.go @@ -2,6 +2,7 @@ package descriptors import ( components "github.com/DegustatorPonos/RuinesOfRafdolon/Components" + coreobjects "github.com/DegustatorPonos/RuinesOfRafdolon/CoreObjects" rl "github.com/gen2brain/raylib-go/raylib" ) @@ -9,10 +10,11 @@ const WorldsDirName string = "Worlds" type WorldDescriptor struct { Name string + DefaultStartingPosition rl.Vector2 // Deprecated TileSize rl.Vector2 `json:"-"` FloorMap []FloorPiece - DefaultStartingPosition rl.Vector2 + StaticObjects []ObjectLink } func (base *WorldDescriptor) IsValid() error { @@ -33,8 +35,14 @@ type FloorPiece struct { Texture string } +type ObjectLink struct { + Object string + Position rl.Vector2 +} + // Transforms the world descriptor into the game world -func (base WorldDescriptor) Parse() components.World { +// Assumes that objects and textures have already been loaded +func (base *WorldDescriptor) Parse() components.World { var outp = components.World { Name: base.Name, Floor: make([]components.FloorTile, 0, len(base.FloorMap)), @@ -42,6 +50,7 @@ func (base WorldDescriptor) Parse() components.World { Texture: *components.Resources.Textures.Textures[3], // TODO: Change Position: base.DefaultStartingPosition, }, + StaticObjects: base.parseObjects(), Camera: &rl.Camera2D{ Offset: rl.Vector2 {X: 0, Y: 0}, @@ -64,3 +73,18 @@ func (base WorldDescriptor) Parse() components.World { } return outp } + +func (base *WorldDescriptor) parseObjects() []coreobjects.GameObject { + var outp = make([]coreobjects.GameObject, 0, len(base.StaticObjects)) + for _, v := range base.StaticObjects { + var model, modelErr = components.Resources.GetObject(v.Object) + if modelErr != nil { + rl.TraceLog(rl.LogWarning, "Failed to parse an object in the world %s: %s", base.Name, modelErr.Error()) + continue + } + var clone = model.Clone() + clone.Position = v.Position + outp = append(outp, clone) + } + return outp +} |
