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package dynamic
import (
"fmt"
"os"
descriptors "github.com/DegustatorPonos/RuinesOfRafdolon/Dynamic/Descriptors"
settings "github.com/DegustatorPonos/RuinesOfRafdolon/Settings"
utils "github.com/DegustatorPonos/RuinesOfRafdolon/Utils"
rl "github.com/gen2brain/raylib-go/raylib"
)
// The collection of all avaliable packages that are loaded in the system
type PackageManager struct {
AvaliablePackages map[string]Package
}
var Manager *PackageManager = nil
func loadPackages() (*PackageManager, error) {
var dir, dirErr = os.ReadDir(settings.Current.PackagesLocation)
if dirErr != nil {
return nil, dirErr
}
var outp = PackageManager{
AvaliablePackages: make(map[string]Package),
}
for _, v := range dir {
var packagePath = utils.JoinFileLocation(settings.Current.PackagesLocation, v.Name())
var newPackage, packageErr = ReadPackage(v)
if packageErr != nil {
rl.TraceLog(rl.LogWarning, "Failed to load the module %v: %s", packagePath, packageErr.Error())
continue
}
newPackage.location = packagePath
// Do not change this order - some descriptors rely on other
newPackage.ReadTextures()
newPackage.ReadObjects()
newPackage.ReadWorlds()
newPackage.ReadMenus()
outp.AvaliablePackages[newPackage.Description.Name] = *newPackage
rl.TraceLog(rl.LogInfo, "Loaded the module %s", newPackage.Description.Name)
}
return &outp, nil
}
// Loads the packages from the specified in settings directory. Panics on serious error
func Init() {
descriptors.InitUIParser()
var manager, err = loadPackages()
if err != nil {
panic(fmt.Sprintf("Failed to load packages: %v", err.Error()))
}
Manager = manager
}
func (base *PackageManager) GetPackage(packageName string) (*Package, error) {
var pack, exists = base.AvaliablePackages[packageName]
if !exists { return nil, fmt.Errorf("Failed to load package: no such package") }
return &pack, nil
}
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