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package main
import (
"encoding/json"
"log"
"os"
components "github.com/DegustatorPonos/RuinesOfRafdolon/Components"
coreobjects "github.com/DegustatorPonos/RuinesOfRafdolon/CoreObjects"
dynamic "github.com/DegustatorPonos/RuinesOfRafdolon/Dynamic"
descriptors "github.com/DegustatorPonos/RuinesOfRafdolon/Dynamic/Descriptors"
render "github.com/DegustatorPonos/RuinesOfRafdolon/Render"
settings "github.com/DegustatorPonos/RuinesOfRafdolon/Settings"
ui "github.com/DegustatorPonos/RuinesOfRafdolon/UI"
rl "github.com/gen2brain/raylib-go/raylib"
)
func main() {
settings.ReadSettings()
components.InitManager()
dynamic.Init()
render.InitWindow()
defer render.DeinitWindow()
// TEMPORARY SECTION
for _, v := range dynamic.Manager.AvaliablePackages {
// log.Printf("%s: %s", k, &v)
v.LoadTextures()
v.LoadObjects()
v.LoadWorlds()
}
log.Printf("Resource manager: %s", &components.Resources)
var manager = coreobjects.InitSceneManager()
// render.StartLoop(manager, components.Resources.Worlds["MainWorld"])
var menu = menu_test()
render.StartLoop(manager, menu)
}
func test_desc() (ui.UIElement, error) {
var file, fErr = os.ReadFile("MainMenu.json")
if fErr != nil {
return nil, fErr
}
var desc = descriptors.UIElementDescriptor{}
if jsonErr := json.Unmarshal(file, &desc); jsonErr != nil {
return nil, jsonErr
}
var parsed, parseErr = desc.Parse()
if parseErr != nil {
return nil, parseErr
}
return parsed, nil
}
func menu_test() *ui.Menu {
var loadedMenu, loadErr = test_desc()
if loadErr != nil {
panic(loadErr.Error())
}
var prerender = false
if !prerender {
return &ui.Menu {
PaddingX: 0.05,
PaddingY: 0.1,
Contents: loadedMenu,
}
}
return &ui.Menu {
PaddingX: 0.05,
PaddingY: 0.1,
Contents: &ui.GridColumn {
Weight: 2,
Objects: []ui.UIElement {
&ui.Label {
Text: "xdx",
Style: ui.Style {
BacgroundColor: &rl.Pink,
},
},
&ui.Label {
Text: "xdx",
Style: ui.Style {
BacgroundColor: &rl.Pink,
},
},
},
},
}
}
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