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authorphysick <mynameisgennadiy@vk.com>2026-08-31 02:13:58 +0500
committerphysick <mynameisgennadiy@vk.com>2026-08-31 02:13:58 +0500
commite515240297e1d8dd6f23308f0bffcda7464486e7 (patch)
tree3f684236b27b99a8712456f844cba01503d2b360 /src/puzzles/collection.c
parentce9cbb6c0dbd8c920fdb87389332028cdd60ccc1 (diff)
collection element callback
Diffstat (limited to 'src/puzzles/collection.c')
-rw-r--r--src/puzzles/collection.c17
1 files changed, 14 insertions, 3 deletions
diff --git a/src/puzzles/collection.c b/src/puzzles/collection.c
index c382259..71eaadf 100644
--- a/src/puzzles/collection.c
+++ b/src/puzzles/collection.c
@@ -87,7 +87,7 @@ size_t getElementCount(DIR *dir, CollectionElement *el) {
return outp;
}
-void initCollectionFromDir(CollectionElement *el) {
+void initCollectionFromDir(CollectionElement *el, void (*callback)(CollectionElement *)) {
if (el == NULL) return;
TraceLog(LOG_INFO, "Initializing a collection element from %s/", el->path);
@@ -132,6 +132,7 @@ void initCollectionFromDir(CollectionElement *el) {
read_el->IsInitialized = false;
read_el->path = strdup(full_path_buf);
read_el->name = getName(entry->d_name);
+ read_el->callback = callback;
idx += 1;
}
@@ -139,7 +140,7 @@ void initCollectionFromDir(CollectionElement *el) {
closedir(dir);
}
-void InitializeCollection(CollectionElement *el) {
+void InitializeCollection(CollectionElement *el, void (*callback)(CollectionElement *)) {
if (el == NULL) {
TraceLog(LOG_ERROR, "Failed to initialize collection element: the element is NULL");
return;
@@ -147,7 +148,7 @@ void InitializeCollection(CollectionElement *el) {
switch (el->type) {
case COLLECTION_ELEMENT_PUZZLE: break;
case COLLECTION_ELEMENT_COLLECTION:
- initCollectionFromDir(el);
+ initCollectionFromDir(el, callback);
break;
default:
TraceLog(LOG_WARNING, "Invalid CollectionElement type");
@@ -157,6 +158,7 @@ void InitializeCollection(CollectionElement *el) {
void DrawCollectionElement(CollectionElement *el, CollectionElement *parent, Rectangle rec) {
if (el == NULL || parent == NULL) return;
+ el->_previousFramePosition = rec;
DrawRecBordered(rec, COLORSCHEME_WHITE, COLORSCHEME_ORANGE, BORDER);
if (el->type == COLLECTION_ELEMENT_PUZZLE && parent->hasIcon) {
Rectangle texture_rec = {
@@ -180,3 +182,12 @@ void DrawCollectionElement(CollectionElement *el, CollectionElement *parent, Rec
.height = rec.height * NAME_IN_CARD_RATIO - BORDER * 2,
}, el->name, GetMainFont(), 20, COLORSCHEME_BROWN, 1, &scroll);
}
+
+void UpdateCollectionElement(CollectionElement *el) {
+ if (el == NULL) return;
+ if (IsMouseInRec(el->_previousFramePosition)) {
+ if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT)) {
+ el->callback(el);
+ }
+ }
+}