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authorPhysick <96335032+DegustatorPonos@users.noreply.github.com>2026-08-03 00:46:21 +0500
committerPhysick <96335032+DegustatorPonos@users.noreply.github.com>2026-08-03 00:46:21 +0500
commit56f152cf57e0bd3491be74195905b863519d9fca (patch)
tree671022de4608efbeb7efa7278d9404e8ae9b5303 /src/ui_elements
parentd1a1ebd54cabc6646f20f6b1b341751a2bf3c2ec (diff)
memory leak issues + qol stull
Diffstat (limited to 'src/ui_elements')
-rw-r--r--src/ui_elements/Button.c5
-rw-r--r--src/ui_elements/UI.h3
2 files changed, 5 insertions, 3 deletions
diff --git a/src/ui_elements/Button.c b/src/ui_elements/Button.c
index f3ab8fa..e7293c8 100644
--- a/src/ui_elements/Button.c
+++ b/src/ui_elements/Button.c
@@ -1,8 +1,8 @@
#include "UI.h"
#include <raylib.h>
-void UpdateButton(Button *btn, Rectangle *location) {
- if (IsMouseInRec(*location) && IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
+void UpdateButton(Button *btn) {
+ if (IsMouseInRec(btn->previousFramePosition) && IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
btn->OnClick(btn->parent);
}
}
@@ -14,4 +14,5 @@ void DrawButton(Button *btn, Rectangle *location) {
(Vector2) { 0 , 0 },
0,
WHITE);
+ btn->previousFramePosition = *location;
}
diff --git a/src/ui_elements/UI.h b/src/ui_elements/UI.h
index c23faf7..532dd68 100644
--- a/src/ui_elements/UI.h
+++ b/src/ui_elements/UI.h
@@ -25,9 +25,10 @@ typedef struct {
void (*OnClick)(Scene *);
Texture *atlas;
Rectangle textrueLocation;
+ Rectangle previousFramePosition;
} Button;
-void UpdateButton(Button *btn, Rectangle *location);
+void UpdateButton(Button *btn);
void DrawButton(Button *btn, Rectangle *location);
// ========== TEXT EDITOR ==========