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-rw-r--r--src/puzzles/collection.c126
-rw-r--r--src/puzzles/puzzle.h18
2 files changed, 144 insertions, 0 deletions
diff --git a/src/puzzles/collection.c b/src/puzzles/collection.c
new file mode 100644
index 0000000..bb95eba
--- /dev/null
+++ b/src/puzzles/collection.c
@@ -0,0 +1,126 @@
+#include <dirent.h>
+#include "puzzle.h"
+#include <raylib.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/stat.h>
+#include "../utils/arena.h"
+#include <string.h>
+
+static const char *IMAGE_NAME = "icon.png";
+
+CollectionElementType getTypeFromPath(char *fullPath) {
+ struct stat st;
+ if (stat(fullPath, &st) != 0) return COLLECTION_ELEMENT_UNKNOWN;
+
+ if (S_ISDIR(st.st_mode)) {
+ return COLLECTION_ELEMENT_COLLECTION;
+ } else if (S_ISREG(st.st_mode)) {
+ return COLLECTION_ELEMENT_PUZZLE;
+ }
+ return COLLECTION_ELEMENT_UNKNOWN;
+}
+
+bool isIcon(struct dirent *entry) {
+ return strncmp(entry->d_name, IMAGE_NAME, strlen(IMAGE_NAME)) == 0;
+}
+
+void addIcon(CollectionElement *el, struct dirent *entry) {
+ if (el == NULL || entry == NULL) return;
+ char fullPath[1024];
+}
+
+bool isElement(struct dirent *entry, char *basePath) {
+ if (entry == NULL) return false;
+ if (strncmp(".", entry->d_name, 1) == 0) return false;
+ if (isIcon(entry)) return false;
+
+ char full_path_buf[1024];
+ snprintf(full_path_buf, sizeof(full_path_buf), "%s/%s", basePath, entry->d_name);
+ struct stat st;
+ if (stat(full_path_buf, &st) != 0) return false;
+ if (S_ISDIR(st.st_mode)) return true;
+
+ size_t entry_name_len = strlen(entry->d_name);
+ if (entry_name_len < 4) return false;
+ char *last_bytes = entry->d_name + entry_name_len - 3;
+ if (strncmp(last_bytes, ".pz", 3) != 0) return false;
+
+ return true;
+}
+
+size_t getElementCount(DIR *dir, CollectionElement *el) {
+ struct dirent *entry;
+ size_t outp = 0;
+ while ((entry = readdir(dir)) != NULL) {
+ if (isElement(entry, el->path)) outp += 1;
+ }
+ rewinddir(dir);
+ return outp;
+}
+
+void initCollectionFromDir(CollectionElement *el) {
+ if (el == NULL) return;
+
+ TraceLog(LOG_INFO, "Initializing a collection element from %s/", el->path);
+ DIR *dir = opendir(el->path);
+ if (dir == NULL) {
+ TraceLog(LOG_ERROR, "Failed to open the directory");
+ return;
+ }
+
+ el->childCount = getElementCount(dir, el);
+ el->children = malloc(sizeof(CollectionElement) * el->childCount);
+ // printf("element count: %zu\n", el->childCount);
+ if (el->children == NULL) {
+ TraceLog(LOG_ERROR, "Failed to allocate the collection element children array");
+ closedir(dir);
+ return;
+ }
+
+ struct dirent *entry;
+ char full_path_buf[1024];
+ size_t idx = 0;
+
+ while ((entry = readdir(dir)) != NULL) {
+ if (isIcon(entry)) {
+ addIcon(el, entry);
+ continue;
+ }
+ if (!isElement(entry, el->path)) continue;
+ snprintf(full_path_buf, sizeof(full_path_buf), "%s/%s", el->path, entry->d_name);
+
+ struct stat st;
+ if (stat(full_path_buf, &st) != 0) continue;
+
+ CollectionElement *read_el = &el->children[idx];
+ // printf("idx = %zu\n", idx);
+ if (S_ISDIR(st.st_mode)) {
+ read_el->type = COLLECTION_ELEMENT_COLLECTION;
+ } else if (S_ISREG(st.st_mode)) {
+ read_el->type = COLLECTION_ELEMENT_PUZZLE;
+ }
+ read_el->IsInitialized = false;
+ read_el->path = strdup(full_path_buf);
+
+ idx += 1;
+ }
+
+ closedir(dir);
+}
+
+void InitializeCollection(CollectionElement *el) {
+ if (el == NULL) {
+ TraceLog(LOG_ERROR, "Failed to initialize collection element: the element is NULL");
+ return;
+ }
+ switch (el->type) {
+ case COLLECTION_ELEMENT_PUZZLE: break;
+ case COLLECTION_ELEMENT_COLLECTION:
+ initCollectionFromDir(el);
+ break;
+ default:
+ TraceLog(LOG_WARNING, "Invalid CollectionElement type");
+ break;
+ }
+}
diff --git a/src/puzzles/puzzle.h b/src/puzzles/puzzle.h
index e8180e1..90ee160 100644
--- a/src/puzzles/puzzle.h
+++ b/src/puzzles/puzzle.h
@@ -1,5 +1,6 @@
#include <stddef.h>
#include <wren.h>
+#include <raylib.h>
#ifndef PUZZLE_H
#define PUZZLE_H
@@ -92,4 +93,21 @@ typedef struct {
DistractionPuzzle *GetRandomDistraction();
void FreeDistrationPuzzle(DistractionPuzzle *puzzle);
+typedef enum {
+ COLLECTION_ELEMENT_PUZZLE,
+ COLLECTION_ELEMENT_COLLECTION,
+ COLLECTION_ELEMENT_UNKNOWN
+} CollectionElementType;
+
+typedef struct CollectionElement {
+ char *path;
+ struct CollectionElement *children;
+ size_t childCount;
+ Texture2D *icon;
+ bool IsInitialized;
+ CollectionElementType type;
+} CollectionElement;
+
+void InitializeCollection(CollectionElement *el);
+
#endif // PUZZLE_H