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#include <dirent.h>
#include "puzzle.h"
#include <raylib.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#include "../utils/arena.h"
#include <string.h>
static const char *IMAGE_NAME = "icon.png";
CollectionElementType getTypeFromPath(char *fullPath) {
struct stat st;
if (stat(fullPath, &st) != 0) return COLLECTION_ELEMENT_UNKNOWN;
if (S_ISDIR(st.st_mode)) {
return COLLECTION_ELEMENT_COLLECTION;
} else if (S_ISREG(st.st_mode)) {
return COLLECTION_ELEMENT_PUZZLE;
}
return COLLECTION_ELEMENT_UNKNOWN;
}
bool isIcon(struct dirent *entry) {
return strncmp(entry->d_name, IMAGE_NAME, strlen(IMAGE_NAME)) == 0;
}
void addIcon(CollectionElement *el, struct dirent *entry) {
if (el == NULL || entry == NULL) return;
char fullPath[1024];
}
bool isElement(struct dirent *entry, char *basePath) {
if (entry == NULL) return false;
if (strncmp(".", entry->d_name, 1) == 0) return false;
if (isIcon(entry)) return false;
char full_path_buf[1024];
snprintf(full_path_buf, sizeof(full_path_buf), "%s/%s", basePath, entry->d_name);
struct stat st;
if (stat(full_path_buf, &st) != 0) return false;
if (S_ISDIR(st.st_mode)) return true;
size_t entry_name_len = strlen(entry->d_name);
if (entry_name_len < 4) return false;
char *last_bytes = entry->d_name + entry_name_len - 3;
if (strncmp(last_bytes, ".pz", 3) != 0) return false;
return true;
}
size_t getElementCount(DIR *dir, CollectionElement *el) {
struct dirent *entry;
size_t outp = 0;
while ((entry = readdir(dir)) != NULL) {
if (isElement(entry, el->path)) outp += 1;
}
rewinddir(dir);
return outp;
}
void initCollectionFromDir(CollectionElement *el) {
if (el == NULL) return;
TraceLog(LOG_INFO, "Initializing a collection element from %s/", el->path);
DIR *dir = opendir(el->path);
if (dir == NULL) {
TraceLog(LOG_ERROR, "Failed to open the directory");
return;
}
el->childCount = getElementCount(dir, el);
el->children = malloc(sizeof(CollectionElement) * el->childCount);
// printf("element count: %zu\n", el->childCount);
if (el->children == NULL) {
TraceLog(LOG_ERROR, "Failed to allocate the collection element children array");
closedir(dir);
return;
}
struct dirent *entry;
char full_path_buf[1024];
size_t idx = 0;
while ((entry = readdir(dir)) != NULL) {
if (isIcon(entry)) {
addIcon(el, entry);
continue;
}
if (!isElement(entry, el->path)) continue;
snprintf(full_path_buf, sizeof(full_path_buf), "%s/%s", el->path, entry->d_name);
struct stat st;
if (stat(full_path_buf, &st) != 0) continue;
CollectionElement *read_el = &el->children[idx];
// printf("idx = %zu\n", idx);
if (S_ISDIR(st.st_mode)) {
read_el->type = COLLECTION_ELEMENT_COLLECTION;
} else if (S_ISREG(st.st_mode)) {
read_el->type = COLLECTION_ELEMENT_PUZZLE;
}
read_el->IsInitialized = false;
read_el->path = strdup(full_path_buf);
idx += 1;
}
closedir(dir);
}
void InitializeCollection(CollectionElement *el) {
if (el == NULL) {
TraceLog(LOG_ERROR, "Failed to initialize collection element: the element is NULL");
return;
}
switch (el->type) {
case COLLECTION_ELEMENT_PUZZLE: break;
case COLLECTION_ELEMENT_COLLECTION:
initCollectionFromDir(el);
break;
default:
TraceLog(LOG_WARNING, "Invalid CollectionElement type");
break;
}
}
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