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const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const root = b.addModule("game-mod", .{
.optimize = optimize,
.target = target,
.link_libc = true,
});
root.addCSourceFiles(.{
.files = &[_][]const u8 {
"src/main.c",
}
});
root.linkSystemLibrary("raylib", .{.needed = true});
const exe = b.addExecutable(.{
.name = "game",
.root_module = root,
});
b.installArtifact(exe);
}
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