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const std = @import("std");
const pg = @import("pg");
// Is suitable for those tables:
// - RangedWeaponsDescriptions
pub const Description = struct {
Id: []const u8,
Language: []const u8,
Contents: []const u8,
// Parses the db row and returns the result. You are expected to use the
// actual DB schema and use * as a fields selector
pub fn Map(row: *const pg.Row) !Description {
return Description {
.Id = try row.get([]const u8, 0),
.Language = try row.get([]const u8, 1),
.Contents = try row.get([]const u8, 2),
};
}
// Parses the db row and returns the result. You are expected to use the
// actual DB schema and use * as a fields selector
pub fn MapWithAlloc(allocator: std.mem.Allocator, row: *const pg.Row) !Description {
return Description {
.Id = try allocator.dupe(u8, try row.get([]const u8, 0)),
.Language = try allocator.dupe(u8, try row.get([]const u8, 1)),
.Contents = try allocator.dupe(u8, try row.get([]const u8, 2)),
};
}
};
pub const RequestBody = struct {
Language: []const u8,
Contents: []const u8,
};
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