diff options
| author | Physcik <mynameisgennadiy@vk.com> | 2026-01-29 21:48:23 +0500 |
|---|---|---|
| committer | Physcik <mynameisgennadiy@vk.com> | 2026-01-29 21:48:23 +0500 |
| commit | 45b7d0ce612921729d925a7111e4d1aeba3ef849 (patch) | |
| tree | e8abfd366e046c9b7205cb5452dcd0615dc75c08 /engine/Components/Player.go | |
| parent | 9c10e3ab194115f50f0d67044ef34d386be7fa9a (diff) | |
GUI layout init
Diffstat (limited to 'engine/Components/Player.go')
| -rw-r--r-- | engine/Components/Player.go | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/Components/Player.go b/engine/Components/Player.go index fe8c5ef..ba92a16 100644 --- a/engine/Components/Player.go +++ b/engine/Components/Player.go @@ -22,7 +22,7 @@ type Player struct { Collider coreobjects.Collider } -func (base *Player) Init(manager coreobjects.SceneManager) { +func (base *Player) Init(manager *coreobjects.SceneManager) { if err := base.setParentScene(manager); err != nil { panic(err.Error()) } @@ -34,7 +34,7 @@ func (base *Player) Init(manager coreobjects.SceneManager) { } // Tries to set a parent scene as a world and returns an error if failed -func (base *Player) setParentScene(manager coreobjects.SceneManager) error { +func (base *Player) setParentScene(manager *coreobjects.SceneManager) error { var baseScene, ok = manager.SelectedScene.(*World) if !ok { return fmt.Errorf( "Failed to create a player instance: the base scene is not a playable world (assertion failed)") |
