diff options
| author | Physcik <mynameisgennadiy@vk.com> | 2026-01-26 21:20:09 +0500 |
|---|---|---|
| committer | Physcik <mynameisgennadiy@vk.com> | 2026-01-26 21:20:09 +0500 |
| commit | d5b1ff7f6031ed191e16625b1ddb8ac3fd0a33c7 (patch) | |
| tree | bd38d60f59ce94bfe80e7a527d83dcb558ea4bfc /engine/Components/Player.go | |
| parent | ca2c18bf79388561e44b232e6c050412ae87fe69 (diff) | |
Movement fix
Diffstat (limited to 'engine/Components/Player.go')
| -rw-r--r-- | engine/Components/Player.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/Components/Player.go b/engine/Components/Player.go index 0b01184..9c11b80 100644 --- a/engine/Components/Player.go +++ b/engine/Components/Player.go @@ -49,7 +49,7 @@ func (base *Player) Destroy() { func (base *Player) Move(delta rl.Vector2) { var newLocation = rl.Vector2Add(base.Position, delta) if !base.Collider.CanMove(base.ParentScene.GetStaticColliders(), - newLocation.X, newLocation.Y) { + delta.X, delta.Y) { return } base.Collider.MoveTo(newLocation.X, newLocation.Y) |
