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authorPhyscik <mynameisgennadiy@vk.com>2026-01-07 02:42:09 +0500
committerPhyscik <mynameisgennadiy@vk.com>2026-01-07 02:42:09 +0500
commitb2895f2e9f64cf7cc593130980747b045f6abee8 (patch)
treeb1b3862bf835050bfbab573288248de37d5a0d2e /engine/Components/World/Descriptor.go
parent284b235a8f7672090bc4f31e56d451bb21d8ee55 (diff)
Build system + world gen settings
Diffstat (limited to 'engine/Components/World/Descriptor.go')
-rw-r--r--engine/Components/World/Descriptor.go29
1 files changed, 29 insertions, 0 deletions
diff --git a/engine/Components/World/Descriptor.go b/engine/Components/World/Descriptor.go
new file mode 100644
index 0000000..553aa5b
--- /dev/null
+++ b/engine/Components/World/Descriptor.go
@@ -0,0 +1,29 @@
+package world
+
+import rl "github.com/gen2brain/raylib-go/raylib"
+
+type Descriptor struct {
+ TileSize rl.Vector2
+ Textures map[int]string `json:"textures"`
+ WorldMap [][]TileDescriptor `json:"worldmap"`
+}
+
+func (base *Descriptor) GenerateMap() *World {
+ var outp = &World {
+ TileSize: base.TileSize,
+ TextureNames: base.Textures,
+ Tiles: make([][]Tile, len(base.WorldMap)),
+ }
+ for x := range base.WorldMap {
+ outp.Tiles[x] = make([]Tile, len(base.WorldMap[x]))
+ for y, tile := range base.WorldMap[x] {
+ outp.Tiles[x][y] = &StandardTile {
+ X: float32(x),
+ Y: float32(y),
+ ParentWorld: outp,
+ Descriptor: tile,
+ }
+ }
+ }
+ return outp
+}