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authorphysick <mynameisgennadiy@vk.com>2026-07-12 13:08:33 +0500
committerphysick <mynameisgennadiy@vk.com>2026-07-12 13:08:33 +0500
commitf314b56da42e1ead200e2373e9b214f77290d03b (patch)
tree52e535e99fe8c82a3a4834f67825ba2183e44283 /src/scenes/scenes.h
parent71e1f2dc8e9e1b3ee595a2712ec24d11ce243f1c (diff)
fun popup animation
Diffstat (limited to 'src/scenes/scenes.h')
-rw-r--r--src/scenes/scenes.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/scenes/scenes.h b/src/scenes/scenes.h
index d243a6d..37da761 100644
--- a/src/scenes/scenes.h
+++ b/src/scenes/scenes.h
@@ -16,6 +16,8 @@ typedef struct {
/// A generic pointer to whatever data the scene needs. You will have to
/// cast it yourself
void *data;
+ // Set this to true if the previous scene should be rendered
+ bool IsTransparent;
} Scene;
bool InitSceneStack();