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| author | physick <mynameisgennadiy@vk.com> | 2026-07-12 13:08:33 +0500 |
|---|---|---|
| committer | physick <mynameisgennadiy@vk.com> | 2026-07-12 13:08:33 +0500 |
| commit | f314b56da42e1ead200e2373e9b214f77290d03b (patch) | |
| tree | 52e535e99fe8c82a3a4834f67825ba2183e44283 /src/scenes/scenes.h | |
| parent | 71e1f2dc8e9e1b3ee595a2712ec24d11ce243f1c (diff) | |
fun popup animation
Diffstat (limited to 'src/scenes/scenes.h')
| -rw-r--r-- | src/scenes/scenes.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/scenes/scenes.h b/src/scenes/scenes.h index d243a6d..37da761 100644 --- a/src/scenes/scenes.h +++ b/src/scenes/scenes.h @@ -16,6 +16,8 @@ typedef struct { /// A generic pointer to whatever data the scene needs. You will have to /// cast it yourself void *data; + // Set this to true if the previous scene should be rendered + bool IsTransparent; } Scene; bool InitSceneStack(); |
